Required Reading

Art & Design

November 2011

This Month's Featured Title

Digital Painting Techniques: Volume 3

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Digital Painting Techniques: Volume 3
Practical Techniques of Digital Art Masters

by Robh Ruppel

Digital Painting Techniques: Volume 3 presents another collection of inspiring and motivational tutorials for artists of all levels. A range of top industry professionals share the benefits of their years of experience in the digital art industry and offer tips, tricks and advice intended to help the next generation of artists reach new heights.

Ideal for those studying on courses that are introducing digital painting as a valuable medium, Digital Painting Techniques: Volume 3 provides a thrilling opportunity to learn more about this fast growing medium, from some of the most accomplished and skilled digital artists from around the world including top industry professionals Robh Ruppel, Thomas Pringle, Bart Tiongson, Craig Sellars and Daarken (Mike Lim).

The third volume in this up-and-coming series covers a wide variety of themes and topics to inspire any digital artist, whether beginner or veteran.  It brings together step-by-step and project based tutorials, with each one providing a logical and professional approach to creating a digital painting of the highest standard.  Topics include:

•    Creatures from folklore
•    Concept art for games
•    Monsters
•    Sci-fi cities
•    Futuristic Marines
•    The five ages of Steampunk
•    Portraiture
•    Matte painting
•    Complete projects

Digital Painting Techniques: Volume 3
can be browsed for inspiration, or followed in a comprehensive step-by-step approach, making it an excellent learning tool to accompany digital art classes.

With additional features, including a gallery of stunning artwork and links to free, downloadable content such as custom brushes, Digital Painting Techniques: Volume 3 contains a wealth of inspiration and advice, providing a complete guide to this growing subject.

About the Artists

Contributing artists for this book include:

Chee Ming Wong: Dr. Wong is both a visual imaginer and director of Opus Artz Ltd, and has over ten years of creative visualization and industrial design experience, working with a diverse range of game and animation developers worldwide. His projects have included The Edge of Twilight, External Environmental Art Consultant on Bioshock 2, and Senior Concept Artist and Visual Lead for the MMO Infinity: The Quest For Earth.

Robh Ruppel: Robh Ruppel has designed for video games, feature films and animation, publishing, and theme parks. Most recently, Uncharted 2 took almost every GOTY award and several for best Art Direction. He has taught at the Art Center College of Design, Gnomon and Concept Design Academy. He has received Gold and Silver awards from the Spectrum Fantasy Art Annual, and has been published in several other annuals and collections. When not painting, he paints.

Ignacio Bazan Lazcano: Ignacio Bazan Lazcano lives in Buenos Aires, where he has been working for four years in the games industry as an illustrator and concept artist. He currently works for TimeGate Studios, where his tasks include developing the aesthetics of the game right from the very beginning – what he’d call "pre-production."

Richard Tilbury: Richard Tilbury has had a passion for drawing since being a couple of feet tall. After studying Fine Art, he was eventually led into the realm of computers several years ago. Rich's brushes have slowly been dissolving in white spirit since the late nineties, and now his graphics tablet has become their successor. He still sketches regularly, and now balances his time between 2D and 3D, although drawing will always be closest to his heart.
Other Titles in Art & Design
Digital Painting Techniques: Volume 2 d'artiste Matte Painting 3 Beginner's Guide to Digital Painting in Photoshop d'artiste Digital Painting

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